Eyal Cagan'sCreative Life

Written

&
  • Designing for tomorrow's screen size

    2006–2010: Graphic Designer at LocatioNet Concept and production of visuals for amaze GPS (a mobile off board navigation application).
    Includes: designing the applications GUI: concepts, mockups, and lots of icons (in 3 generations of the GUI).
    Planning, design and maintenance of the product’s website, facebook application and page, and some support web apps.

  • Software, can you decorate it?

    2003–2006: Graphic designer at QIS Plan, manage and design the company web sites, web services and intranet sites, abstract (system) design of other software.
    Producing presale and promotional products includes: presentation, 3D simulations and print materials.

    • RFP, RFI, OOD, ERD, SQL?!?!?

      2004–2005: Studying system design and analyses at John Bryce. Well it's good to know what they are talking about

  • What ever you give me...

    2002–2003: Free lancing (again) Some here and there projects: party's invitations, VJing and decoration, Promo CDs and banners for Herbalife 'agents', and some other small projects.

    • Playing with Plasticine

      2003: studying Stop motion animation at Camera obscure Some more animation training – back to the basic.

  • The meaning of PAL

    2001–2002: Studying Digital media At Hasifa school Acquire some (missing) basic methodology and theory in the media and design fields, such as: typography, graphic design, animation, video shooting and editing, art theory (again), and much more...

  • Everybody wants a web site

    2000–2001: Free Lancing Design web sites graphic for businesses in the tourism, food and other low – tech industries.

    • What a weird idea, nobody will use it…

      2000–2001: Founder and 'Art director' at Koreware Like everybody else who got a computer skills – joining some cool dudes and founding a startup.
      The start up got a small fund, but didn’t engage, because of the weird idea behind it: “...instead of paying (large) one time fee and buy office suits, the software and the data will be on remote server.
      One will pay a small monthly fee or on demand to use the service…”
      .

  • First steps in CG

    1995–1998: Self thought computer graphic First introduction to professional graphic software: vector graphic, (primitive) 3D, animation and image manipulation, includes: the Coral suite, Jasc software's, Freehand and Photoshop.

  • He should go to study this

    1990–1992: Tel Hai art high school Study fundamental art, mainly practical, and some light theory: painting, model sketching, sculpturing, printing and design, photography, art theory, color theory, and how to live the young artist lifestyle.

  • Pixel by Pixel

    Sometime in between 1988–1990 at home The new IBM (or the equivalent) paint program could actually paint using brushes in few width and colors; with enough patience you could draw a precise circle pixel by pixel or your D&D character.
    There was a mouse this time? Or it was done with the arrows keys?!?!

  • WWwhat

    1995 at home What it is good for? What you can do with it, no body has it, and when they call you, it disconnects.

  • Computer?

    1981 at home Got the ZX spectrum it's not just a mean gaming machine, you can also draw some point and lines, and even choose between 8 colors, to create the 'Blue Thunder'.

  • The kid can draw!

    Sometime in between 1977–1978 at kinder garden: First draw with perspective (so my mom said).

Proven